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CORK7
CORK7 / FIELD GUIDE

First chair to first cork.

Start simple: ride the park, feel a few takeoffs, then add rotation. WASD controls spin and flip; horizontal arrows add air roll.

How points work

More rotation. Different grabs. Stick the landing.

1 TURN500360° / single flip
2 TURNS2,000720° / double flip
3 TURNS4,5001080° / triple flip

Spins and flips share one curve: 500 × turns². A 180 is half a turn and each flip a whole one. Flips and spin together count the larger plus half the smaller, so a cork 720 is 2.5 turns and a double cork 1080 is 4.

1 GRAB ×1.252 GRABS ×1.503 GRABS ×1.75

Hold each different grab for 0.25s to qualify. Mute, Tail and Japan each earn 100 points + 25% of rotation points. Repeating one style keeps its hold points, but does not raise the multiplier.

720 + TWO GRABS2,000 × 1.50 = 3,000Rotation points. Add 200 for the two grabs, then airtime, hold and landing bonuses.
Other bonuses & rules
  • Qualified grab holds add 280 points per second. Airtime adds 45/s, plus 12 per metre of peak height.
  • Switch ×1.25; off-axis (cork, bio, flatspin, rodeo, misty) ×1.3 on rotation points.
  • Each extra air/rail link adds 0.25 to the line multiplier. A clean landing adds 150 + 15%.
  • Repeated airs pay 75%, then 55%, then 40% of trick points and their grab-variety bonus. Hold points stay the same.
  • Land on snow to bank the line. A bail loses it. Small flat-ground hops and button taps do not build trick bonuses.

Your first run

  1. Choose Solo or Multiplayer. Pick your kit in the Locker, then select Let’s ride.
  2. Take the gondola. Enjoy the ride or press F to fast travel. Ski out when you reach the top.
  3. Find a kicker. You gain speed downhill. Hold Space before the lip and release to add pop; the kicker can also launch you without a manual jump.
  4. Try a spin. Hold A or D in the air. Release to let the motion settle and prepare for landing.
  5. Finish the run. Review your total score, watch the replay or take another lap.

Keyboard controls

These are the game’s own keys. Change any key, or any button on an Xbox or PlayStation controller, in Settings → Controls; signed in, they follow you to every device.

Controls for skiing and replay in Cork7
InputAction
A / DCarve / spin

Spin with S in the air for a cork, with W for a bio, with ← or → for a flatspin.

← / →Air roll

Roll around the skis’ forward axis: alone a sideflip, with a spin a flatspin that lies flat.

WPole / tuck · frontflip in the air

Hold for speed. In the air, starts toward the rider’s front, also switch or after a 180.

SBrake · backflip in the air

In the air, starts toward the rider’s back, also switch or after a 180. Reversing first slows the existing flip.

↑ + spin + flipRodeo / misty

The feet go over the head: a rodeo with S, a misty with W. Tricks are judged from completed movement, not the key you held.

BArm nose / tail butter

Hold B to keep your own air angle and prepare a contact: nose by default; press it together with S to select tail. A ski-end hit on snow loads the flex; A/D drives one half turn, with a little extra drift from your incoming spin. A press slows you and lasts up to 1.5 seconds; release earlier to rebound. Wait 1 second after it ends, then press B again. Too little impact gives no press; too much releases the press. Normal steering and air tricks remain available. Butter does not activate on rails or boxes. A loaded press held for at least 0.25 seconds while moving earns 50 points after landing, or 100 total for a butter 180. Repeats pay less.

SPACELoad / pop

Hold to load, release to jump. Kickers also launch you automatically.

SHIFTMute grab in the air

Hold while airborne. Release to open up for landing.

Q / ETail / Japan grab

Hold each different grab 0.25s for +25% rotation points. Release to open up.

ON A RAILA/D slides · SPACE pops off

Rails carry you forward. Rotation continues off the end.

FSkip gondola ride

Arrive at the summit, ready to ski.

TChat (multiplayer)

Enter sends, Esc closes. Hold Tab to see everyone on the mountain.

RRestart run

Hold R for 2 s to start the run again from the top.

ESC / PMenu / pause

Settings, controls and friends. Esc goes back one menu level.

CONTROLLERLeft stick: turn · right stick: air roll

RT/RB: tuck/front · LT: brake/back · LS: butter · A: pop · LB: mute · X: tail · Y: Japan · B: rodeo/misty · MENU: pause · VIEW: hold to restart. Xbox buttons; change them in Settings → Controls.

REPLAYSPACE plays · arrows seek · C camera

Save a run from the results screen. Open it to export a video clip.

Play with a controller

Xbox and PlayStation controllers work in the browser and in the Cork7 app for Mac and Windows. The easiest way is a USB cable; Bluetooth works too. Change any button in Settings → Controls, where a picture of your own controller shows what each button does.

On a Mac

  1. Easiest: plug it in with a USB cable. PS5 and Xbox Series controllers use USB-C; PS4 and older Xbox One controllers use micro-USB. That’s it: go to step 3.
  2. Or pair it over Bluetooth. PlayStation: hold Create (Share on a PS4 controller) and the PS button until the light flashes. Xbox: turn it on, then hold the small pair button on top until the Xbox button flashes fast. On the Mac, open System Settings → Bluetooth and click Connect next to the controller.
  3. Press any button with Cork7 open. Browsers only show a controller once a button is pressed. Then it shows up in Settings → Controls, with its own buttons in the picture.

On Windows

  1. Easiest: plug it in with a USB cable. Xbox and PlayStation controllers both work straight away. PS5 and Xbox Series controllers use USB-C; PS4 and older Xbox One controllers use micro-USB.
  2. Or pair it over Bluetooth. PlayStation: hold Create (Share on a PS4 controller) and the PS button until the light flashes. Xbox: turn it on, then hold the small pair button on top until the Xbox button flashes fast. On the PC, open Settings → Bluetooth & devices → Add device → Bluetooth and pick the controller. Older Xbox One controllers without Bluetooth need the cable or an Xbox Wireless Adapter.
  3. Press any button with Cork7 open. Browsers only show a controller once a button is pressed. Then it shows up in Settings → Controls, with its own buttons in the picture.

Not showing up? Click the game window and press a button again. If Steam is open, its controller settings can take the controller over: close Steam and try once more.

How do I do a cork?

A/D spins and W/S flips. In the air, hold a spin with S for a cork (leaning back), with W for a bio (leaning forward), or with the left/right arrows for a flatspin (lying flat). Hold the up arrow with the spin and the flip and your feet go over your head: a rodeo backwards, a misty forwards. The name at landing describes completed movement, including late spins. Hold Shift for mute, Q for tail or E for Japan; release to open up for landing.

How do rails work?

Ride or land onto a rail. The rail carries you forward, so braking will not stop you on it. A and D rotate the slide; hold and release Space to pop off with your momentum.

How do I play with friends?

Choose Multiplayer in the lobby. Open the live mountain room controls to join a friends room and give your friends the same room code. You can also ride in the public park.

How do I save a clip?

At the finish, choose Watch replay. Use the clip controls to choose a section or the whole run and export a video. The latest five runs are saved automatically in this browser. Choose Save replay at the finish to keep a favourite. Videos are rendered on your device, ready to download.

Loading or performance trouble?

Use an up-to-date browser with hardware acceleration enabled. If the first download stalls, use Reload game on the loading screen. Lower graphics quality from the pause menu if the frame rate is low. Your browser must support WebGL 2.

A keyboard on a desktop or laptop is recommended. On a touch device, use the on-screen controls; performance depends on your device. Read how local saves work before clearing browser data or moving to another device.

Try it on snow.

Play Cork7 free ↗